Written Guide

Top 3 Race:

Dark Elf 
Orc
Khajiit

Attributes:

Magicka: 0
Health: 0
Stamina: 64

Mundus:

Thief

Food/Potions:

Braised Rabbit with Spring Vegetables - Garlic Cod with Potato Crust - Sticky Pork and Radish Noodles (Blue Max Health/Max Stam Food Options for best Damage/Survivability Ratio)
Bravil's Best Beef Risotto - Hearty Garlic Corn Chowder - Tenmar Millet Carrot Couscous (Green Max Stam Food Options for Max DPS)
Artaeum Takeaway Broth (Max Health/Max Stam/Stam Recovery)
Essence of Weapon Power (ingredients Dragonthorn, Blessed Thistle, Wormwood)

Where to find these sets:

(Perfected) Coral Riptide - Drops from the Dreadsail Reef Trial (Perfected on Vet Only)
Aegis Caller - Drops from the Dungeon Unhallowed Grave (Can be farmed on Normal)
Selene - Drops from the Dungeon Selene's Web (Vet Only)
(Perfected) Merciless Charge - Drops from the Maelstrom Arena (Perfected on Vet Only)

Item Slot Set Weight Trait Enchantment
Front Bar: Aegis Caller Daggers Nirnhoned Flame
Off Hand: Aegis Caller Daggers Charged Poison
Back Bar: Maelstrom 2H Greatsword Infused Weapon Damage
Head: Selene Light Divines Max Stamina
Shoulders: Selene Medium Divines Max Stamina
Chest: Coral Riptide Medium Divines Max Stamina
Hands: Coral Riptide Medium Divines Max Stamina
Waist: Coral Riptide Medium Divines Max Stamina
Legs: Coral Riptide Medium Divines Max Stamina
Feet: Coral Riptide Medium Divines Max Stamina
Neck: Aegis Caller Jewelry Bloodthirsty Weapon Damage
Ring 1: Aegis Caller Jewelry Bloodthirsty Weapon Damage
Ring 2: Aegis Caller Jewelry Bloodthirsty Weapon Damage

Alternate Set Options

Order's Wrath: Best option that you can replace the Trial Set with if you don't have access to one in the mean time.Azureblight Reaper: The strongest set in the game. Unfortunately, we can only use this set in fights with lots of high health priority targets, such as Reefguardian or Bahsei for example.
Perfected Ansuul's Torment: Best balance between high damage and easy usage. If you don't want to worry about tracking/maintaining any of the previously mentioned trial sets, this will be the best option for strong Low Brain Power damage.

SKILLS:

These are my recommended skills for Dummy Parsing
Front Bar:

Barbed
Trap

Deadly
Cloak

Rapid
Strikes

Killer's
Blade

Merciless
Resolve

Flawless
Dawnbreaker
Back Bar:

Stampede

Twisting
Path

Carve

Debilitate

Dark
Shade

Incapacitating
Strike

How to use this build:

Flex Skills: If you want to add more suitability to this build by slotting a shield or heal, you would likely replace Dark Shade with something like Echoing Vigor.
Rotations:

Static Rotation:
Prebuff: Shade/Trap/Ult
Opening: Bow Proc/Cloak/Debilitate/Stampede/Path/Carve/Bow Proc/Spam x5/Bow Proc
Rotation: Cloak/Trap/Debilitate/Shade/Spam/Bow Proc/Stampede/Path/Spam x3/Bow Proc/Spam x5/Bow Proc/REPEAT
Notes:
- Use Carve in place of any Spammable cast when it needs to be reapplied. Ensure that it never ever runs out, even if that means reapplying it a little early.
- Cast Incap in place of a spammable, attempting to se it in a spot that allows for 2 Bow Procs and 6 Spam Casts. Note that, around the 6th Incap, you shouldn't have it ready until near the end of the Spam Phase. Wait to cast it until you get back to the first Spammable of the Rotation. hold your Portion that should become active here as well until after you cast Incap.
- I prebuffed a Weapon Damage Pot to start this pot, but then Swapped to the Alliance Spell Pots, to help make Mag Sustain easier. I would start my Prebuff right when the Potion’s effects were at 28 seconds, then I would use the Mag Pot when it became available, and swapped back to Stam Pots while casting a Bow Proc. This was tricky and did take some practice, and I think IS necessary to sustain Mag well without having to think about it. You will run out of Mag near exe if you don’t do this, which really shouldn’t be the end of the world, just don’t recast Mag skills if you don’t have the resources for it. It will only be a small loss. This also required some precision with Shards. I took the first shard with the Second Bow Proc of the Parse. The Third and Fourth Shards I took the second they appeared, which should allow you to barely squeak by until your next Pot without running out of Stam.

Dynamic Rotation:
Prebuff: Cloak/Shade/Ult/Trap
Opening: Bow/Stampede/Debilitate/Path/Carve
Priority in Reapplication: Bow Proc/Carve/Trap/Stampede/Debilitate/Path/Shade/Cloak
Execute Percentages
- 30% and below, replace Rapid Strikes with Killer's Blade
- 20-23% Last Cast of Carve
- 17% Last cast of Shade
- 13% No More Bow Proc
- 10% Last Cast of Debilitate/Trap if needed
- 6% Drop Stampede
- If you have an Incap at 10% and below, disregard every skill but Killer's Blade
- If you have an Incap ready under 5%, skip it

Champion Points:

Blue CP Slottables: Red CP Slottables:
Deadly Aim Fortified 
Master-At-Arms Boundless Vitality
Wrathful Strikes Rejuvenation
Exploiter / Thaumaturge Celerity

Above I have listed the recommended slottables. I have not done Green CP because I find them to be completely player preference. It's important to remember your passive champion points as well. These are quite often forgotten about in the rush to get your slottables.

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