High Elf
Dark Elf
Khajiit
Magicka: 64
Health: 0
Stamina: 0
Thief
Firsthold Fruit and Cheese Plate, Thrice Baked Gorapple Pie, Tomato Garlic Chutney (Green Max Mag Food, Most Potential Damage.
Solitude Salmon-Millet Soup or Melon-Baked Parmesan Pork (Blue Max Health/Max Mag Food Options).
Witchmother's Potent Brew. (If you cant sustain, this is what i run often).
Heroism Potions (Ingredients: Dragon Rheum, Dragon's Blood, Columbine)
Tri Stat Potions (Ingredients: Bugloss, Columbine, Mountain Flower)
Essence of Spell Power (Ingredients: Corn Flower, Lady's Smock, Water Hyacinth)
(Perfected) Whorl of Depths - Drops from the "Dreadsail Reef" Trial (Can do on Normal)
Deadly Strike - Purchased with AP from the "Valastus" in Cyrodiil or in Guild Traders
(Perfected) Caustic Arrow - Drops from "Dragonstar Arena" (Can do on Normal)
Velothi Ur-Mage's Amulet - Mythic that requires Lead Farming
Slimecraw - Drops for the Veteran Dungeon "Wayrest Sewers 1"
Item Slot | Set | Weight | Trait | Enchantment |
---|---|---|---|---|
Front Bar: | (Perfected) Whorl of Depths | Daggers | Charged | Flame |
Off Hand: | (Perfected) Whorl of Depths | Daggers | Charged | Poison |
Back Bar: | (Perfected) Caustic Arrow | Bow | Infused | Weapon Damage |
Head: | Slimecraw | Medium | Divines | Max Magicka |
Shoulders: | (Perfected) Whorl of Depths | Light | Divines | Max Magicka |
Chest: | Deadly Strike | Medium | Divines | Max Magicka |
Hands: | Deadly Strike | Medium | Divines | Max Magicka |
Waist: | Deadly Strike | Medium | Divines | Max Magicka |
Legs: | Deadly Strike | Medium | Divines | Max Magicka |
Feet: | Deadly Strike | Medium | Divines | Max Magicka |
Neck: | Velothi Ur-Mage's Amulet | Jewelry | Bloodthirsty | Spell Damage |
Ring 1: | (Perfected) Whorl of Depths | Jewelry | Bloodthirsty | Spell Damage |
Ring 2: | (Perfected) Whorl of Depths | Jewelry | Bloodthirsty | Spell Damage |
Front Bar: | |||||
---|---|---|---|---|---|
Puncturing Sweep |
Degeneration |
Barbed Trap |
Power of Light |
Radient Oppression |
Flawless Dawnbreaker |
Back Bar: | |||||
---|---|---|---|---|---|
Endless Hail |
Poison Injection |
Ritual of Retribution |
Vampires Bane |
Solar Barrage |
Shooting Star |
Vampires Bane and Degen will be your flex slots for this build if you want to add any skills for survivability. In general, Endless Hail and Poison Injection will be you "Weapon" Flex Slots, so if you run a greatsword, run Stampede/Carve instead. If you run a staff, run wall/shards instead.
Static Rotation:
Prebuff: Meteor/Trap
Opening: Stampede/Power of the Light/Ritual/Solar Barrage/Degeneration/Vampires Bane/Carve/Puncturing Sweep/Power of the Light
Rotation: Power of the Light/Stampede/Ritual/Trap/Solar Barrage/Degeneration/Power of the Light/Puncturing Sweep x5/Power of the Light/Puncturing Sweep x5/REPEAT
Execute: At 40%, replace Puncturing Sweep x5 with 3x Radiant Oppression. At around 15-20%, you'll go through one more DOT reapplication phase. Below 10%, only Beam.
Dynamic Rotation:
Pre Prebuff (Optional): Degen/Vamp Bane on a Dummy. Reset. Dawnbreaker/Channeled Focus/Radiant Aura/Well/Swap Skills
Prebuff: Meteor/Trap
Opening: Stampede/Power of the Light/Ritual/Solar Barrage/Degeneration/Vampire's Bane/Carve/Puncturing Sweep/Power of the Light
Execute:
- Start using Beam at 40%. At this point, only reapply Degen/Vamp Bane if you don't have Spell Damage POts Active.
- Don't cast Ritual below 30%
- Stop reapplying DOTs except Power of the Light below 15%
- Cast Beam only below 10%
Blue CP Slottables: | Red CP Slottables: |
Wrathful Strikes | Fortified |
Deadly Aim | Boundless Vitality |
Thaumaturge | Rejuvenation |
Exploiter OR Master at Arms | Celerity |
Above I have listed the recommended slottables. I have not done Green CP because I find them to be completely player preference. It's important to remember your passive champion points as well. These are quite often forgotten about in the rush to get your slottables.