Written Guide

Top 3 Race:

High Elf
Dark Elf
Khajiit

Attributes:

Magicka: 64
Health: 0
Stamina: 0

Mundus:

Thief

Food/Potions:

Crunchy Spider Skewer (Food used on the Dummy)

Firsthold Fruit and Cheese Plate, Thrice Baked Gorapple Pie, Tomato Garlic Chutney (Green Max Mag Food, Most Potential Damage)

Solitude Salmon-Millet Soup or Melon-Baked Parmesan Pork (Blue Max Health/Max Mag Food Options)

Essence of Spell Power (ingredients: Corn Flower, Lady's Smock, Water Hyacinth)

Where to find these sets:

(Perfected) Arms of Relequen - Drops from the Cloudrest Trial (Can do on Normal)
Selene - Drops from the Veteran Dungeon Selene's Web (Shoulders from Undaunted Keys)
(Perfected) Destructive Impact - Drops from the Dragonstar Arena (Can do on Normal)
(Perfected) Merciless Charge - Drops from the Maelstrom Arena ( Can do on Normal)
Tzogvins- Drops from the Frostvault Dungeon (Can do on Normal)

Item Slot Set Weight Trait Enchantment
Front Bar: Master's Ice Charged Poison
Back Bar: Maelstrom 2H Greatsword Infused Weapon Damage
Head: Selene Light Divines Max Magicka
Shoulders: Selene Medium Divines Max Magicka
Chest: Arms of Relequen Medium Divines Max Magicka
Hands: Arms of Relequen Medium Divines Max Magicka
Waist: Arms of Relequen Medium Divines Max Magicka
Legs: Arms of Relequen Medium Divines Max Magicka
Feet: Arms of Relequen Medium Divines Max Magicka
Neck: Velothi Ur-Mage's Amulet Jewelry Bloodthirsty Spell Damage
Ring 1: Tzogvins Jewelry Bloodthirsty Spell Damage
Ring 2: Tzogvins Jewelry Bloodthirsty Spell Damage

SKILLS:

These are my recommended skills for Dummy Parsing
Front Bar:

Barbed
Trap

Elemental
Susceptibility

Destructive
Reach

Subterranean
Assault

Winter's
Revenge

Wild
Guardian
Back Bar:

Stampede

Executioner

Carve

Arctic Blast

Cutting
Dive

Wild
Guardian

How to use this build:

Flex Skills: There aren't really any notable Flex Slots in this build, everything has a very specific use, but if you want to add another heal or shield to your bar setup, I'd probably replace Executioner or Carve on your backbar.

Static Rotation:
Prebuff: Shalks/Blast/Trap
Opening: Stampede/Reach/Ele Sus/Shalks/Winter's/Cliff Racer/Carve/Reach/Ult
Rotation: Reach/Shalks/Trap/Ele Sus/Reach/Blast/Reach x2/Shalks/Cliff Racer/Winters/Stampede/Reach x2/Shalks/Reach x3/Cliff Racer/Winters/REPEAT
Notes: Add Ult/Carve in whenever either is ready to be reapplied. Start using Execution in place of the Spam section below 20%, keeping up the buff Destructive Reach gives. Only use Executioner + Reach Buff below 10% once you get to the Spam Portion of the roto.

Dynamic Rotation:
Prebuff: Shalks/Trap
Opening: Stampede/Winters/Blast/Reach/Shalks/Carve/Cliff Racer/Ele Sus
Priority: Carve/Shalks/Reach Buff/Ult/Stampede/Trap/Ele Sus/Winters/Cliff Racer/Blast
Execute: At 20% and below, start using Executioner over Reach, assuming the buff from Reach is active. At 8% and below, only use Reach Buff + Executioner.

Champion Points:

Blue CP Slottables: Red CP Slottables:
Deadly Aim Fortified 
Master-At-Arms Boundless Vitality
Wrathful Strikes Rejuvenation
Exploiter / Thaumaturge Celerity

Above I have listed the recommended slottables. I have not done Green CP because I find them to be completely player preference. It's important to remember your passive champion points as well. These are quite often forgotten about in the rush to get your slottables.

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